A Tale in the Desert
A subscription MMO set in ancient Egypt, with no combat — built around crafting, trading, and challenges that pit players against the world and each other for fame, fortune, and a place in the next Tale.
When does Tale 12 start?
Tale 11 is winding down — but it’s a great time to pop in and learn the basics. The crafting and trade systems are deep and worth getting familiar with before the next world begins.
We’ll send a launch announcement at least 3 months before Tale 12 begins. Make sure you hear about it:
About the game
A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game set in ancient Egypt. The game focuses on crafting and trading, mixed with social and political challenges, and has absolutely no combat. Within the game is one of the most complex crafting and trade-skill systems ever created.
That's coupled with tests in various disciplines that challenge players to work together or against each other — be creative in the arts, build massive structures, design puzzles to challenge other players. Every week the community votes against your peers to decide who comes out on top.
As we venture into our eleventh tale, join us in the desert for an 18-month adventure of crafting, trading, and becoming part of the community. Create your character and begin your journey through Egypt for fame and fortune; join one of three houses and learn skills to create and craft.
Download
Available for Windows, Mac, and Linux. System requirements & details →